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Loopy

A 2D programming puzzle game. Help Loopy the robot to get out of a spaceship by telling him which instructions should he execute. Brace yourself as the journey to freedom is long and challenging.

Platforms: Android, Windows, Web      Engine: Unity     Link: Download     Status: Finished     Team Size: 4

Role: UI/UX Designer, Sound Designer, Game Designer     Date: November 2021 - January 2022

Project Development

The game was originally developed during the Ludum Dare 47 (72 hours JAM version). Afterward, we concluded a playtest to improve the flow of the game, and created a port on mobile. I recommend playing the mobile version as it is more polished than the other versions.


The core team consisted of 3 people plus we had an external soundtrack composer:

  • Jiri Filek - lead programmer, level designer

  • Martina Fuskova - UI/UX designer, game designer, sound designer

  • Eve - 2D artist

  • HaF - soundtrack composer

Responsibilities

  • Creating wireframes for all UI screens and elements.

  • Designing the control scheme for the mobile build

  • Collaborating with the rest of the team on design of the main gameplay, and designing several mechanics and levels

  • Taking responsibility for the sound design. Finding, editing and connecting SFX.

  • Conductinga UX experiment on the original web version and creating a mobile port based on the learnings. Adjusting the difficulty and order of the levels based on collected data from a playtest

  • Designing in-game tutorials that explain the main gameplay as well as the more advanced mechanics

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